The Drax Files Made in SL Episode 2: Giant Snail Races
Only in Second Life = gigantic homemade snails race and bounce and win every Saturday since October 2004 !!!
Some of you may want to ask me: “Draxtor, aren’t there more important things to talk about in the world right now than snails made of pixels running around in a non-existent make-believe website?”
To this hypothetical question I would reply with any or all of these four points:
some of these snails are not made of pixels but rather cardboard:
some other snails are not made of pixels but rather crocheted:
Second Life is not a website: it is a GAME where you can get work-out advice from Richard Simmons among other things!
Second Life is not a GAME: it is a multi-user virtual environment. It doesn't have points or scores. But it has tanks with beer and foam.
All snark and pop-cultural irony aside: if you read this post BEFORE 12pm SLT on October 31st then please do join us for the premiere of episode #2 featuring a wonderful community of snail racers, cheerleaders, designers and fans 👇
As you can glean from the thumbnail (SPOILER ALERT?) there will be scenes in this mini documentary of a custom made Drax snail, complete with items that suggest a certain (duh …) affinity to a 981 page (excluding the footnotes) novel about entertainment addiction, tennis and assassins in wheelchairs.
Another spoiler: a VERY talented SL resident helped me with the snail (coz I am useless in regards to building anything more elaborate than a sphere linked to a cube)
Do your eyes spot an appreciation of my fave Linden incorporated into the snail design? Oh yes your eyes have not betrayed you 🤗
Anyways, I had an absolute blast working on this for the past several months, participating as a spectator and talking with good and kind and talented people from all over the globe.
The Giant Snail Races - in my estimation - are a perfect example of what matters most to longtime residents in the virtual world of Second Life: free expression of creative ideas, the spatial realizing of these ideas, tight-knit community of interest to share these ideas with and all that without getting hung up about age, gender, race, geographical location.
And in case you are hung up about the “serious stuff vs non-exisiting worlds”: let me tell you that most people I met in SL over the last almost 20 years are perfectly capable of walking and chewing gum at the same time. They deeply care about so-called “real world” issues but they are also able to embrace simple silly fun. With one prerequisite: the activity must involve actually being allowed to SHAPE the world this fun is happening in rather than simply CONSUMING it.
Thank you to all my silly and serious SL friends and Lindens and mesh bless!
See you in-world !
Draxtor out …